Ushi Ushi no Mi: Model Bison
ZoanCommonReturns to the wild in 1d 10h
The Drum Kingdom guardian's horned charge: a bison's hide and a stampede's weight
In the tales: Dalton.
The Ox-Ox Fruit, Model Bison, turns its eater into a bison or a horned beast-man. Dalton, captain of the Drum Kingdom's guard, used its charge to defy the tyrant Wapol and went on to rule the renamed Sakura Kingdom.
A Zoan: its holder can take a beast form (@devilfruit form) with powers of its own. Every Devil Fruit leaves its holder weak to water.

Returning to the wild in 1d 10h.
- Haki: while bonded, the holder's Armament grows at 70% speed. Haki →
No history yet since the ledger opened on 12 Nov 2026.
Always from the moment it bonds
- Thick hide: +6% HP, +10 DEF, +4% ATK/MATK
- Horns stun (6%); 4% Stampede burst (Meteor Assault)
Exact numbers
- ATK +4%
- MATK +4%
- Max HP +6%
- DEF +10
- bonus4 bAddEff,Eff_Stun,600,ATF_WEAPON,1500
- 4% chance to cast Meteor Assault Lv 3 on attack
Attuned the first rung
- Guard captain's precision: +20 HIT, +10% crit damage
Exact numbers
- HIT +20
- Critical damage +10%
Mastered the second rung
- Drum's guardian: -4% damage, -6% melee, half stun
Exact numbers
- Damage taken from ALL −4%
- Melee damage taken reduced +6%
- Stun resistance 50%
Beast form while transformed
- Bison form: +12% ATK/MATK, +10% HP, unmovable
- Mastered form: a stampede's pace (+30% speed) from Mastered
Exact numbers
- ATK +12%
- MATK +12%
- Max HP +10%
- Cannot be knocked back
- Damage vs BRUTE +10%
- Movement speed +30%
- ASPD +6%
- Critical +5
Awakened after the Awakening Trial
- Awakened hide: +25% HP recovery, half bleeding
Exact numbers
- HP recovery % +25
- Bleeding resistance 50%
Awakened · Horned Guardian after the Awakening Trial
- Horned Guardian: +8% HP, -5% damage, reflects 5% melee
Exact numbers
- Max HP +8%
- Damage taken from ALL −5%
- DEF +20
- bonus bShortWeaponDamageReturn,5
Awakened · King of Sakura after the Awakening Trial
- King of Sakura: +6% ATK/MATK, +8 crit, +10% vs Large
Exact numbers
- ATK +6%
- MATK +6%
- Critical +8
- Damage vs Large foes +10%
Shared by every fruit of its tier
- Attuned: +3% ATK/MATK
- Mastered: -3% damage taken, +3% HP
- Sea's curse: +15% water damage taken
- Awakened: +5% ATK/MATK/HP
Exact numbers
- ATK +3%
- MATK +3%
- Damage taken from ALL −3%
- Max HP +3%
- Water damage taken +15%
- ATK +5%
- MATK +5%
- Max HP +5%
Fire a technique with its Fruit Technique hotbar item, or type @devilfruit tech 1|2|3. With no target, the nearest enemy is chosen.
I Bison Charge
“Out of my way! BISON CHARGE!”
Lower the horns and ram the target: a charging rush that knocks it back (or a Huujin gust for magic builds) and can leave it stunned.
Wind Blade Lv 6 (Charge Attack Lv 1 for physical builds)
On your target · range 9 · 30s cooldown · 30 SP
Unlocks at bond
II Highland Stampede
“STAMPEDE!”
Stamp the ground hard enough to shake the highlands: a howling shockwave (or Destructive Hurricane) around you that stuns and shoves foes back.
Destructive Hurricane Lv 3 (Howling of Chulho Lv 7 for physical builds)
On yourself · 1m cooldown · 60 SP
Unlocks at Mastered
III Guardian of Drum Horned Guardian
“I will not let them pass!”
Plant your hooves for the people behind you: 20s of -15% damage, +15% HP and +40 DEF, and a Kyrie barrier over every party member in range.
On your party · range 9 · 5m cooldown · 100 SP
Unlocks after the Awakening Trial and a Path
III Royal Stampede King of Sakura
“Kneel before the King of Sakura!”
The King of Sakura's full charge: a Sonic Claw (or Crimson Rock) that stuns around the target, then 15s of +15% ATK/MATK and +20% critical damage.
Crimson Rock Lv 3 (Chulho Sonic Claw Lv 1 for physical builds)
On your target · range 9 · 5m cooldown · 100 SP
Unlocks after the Awakening Trial and a Path
After winning the Awakening Trial a holder walks one of two Paths. Each reshapes the awakened powers and Technique III; a holder can switch every 7 days.
Both Paths share: Awakened hide: +25% HP recovery, half bleeding.
Horned Guardian
Shield of Drum
Dalton the protector: tougher hide, reflected blows and a Kyrie wall over your party when it matters.
- Horned Guardian: +8% HP, -5% damage, reflects 5% melee
Technique III: Guardian of Drum — Plant your hooves for the people behind you: 20s of -15% damage, +15% HP and +40 DEF, and a Kyrie barrier over every party member in range.
King of Sakura
The Horned King
Dalton the king: sharper critical hits against the biggest foes and a royal stampede to finish them.
- King of Sakura: +6% ATK/MATK, +8 crit, +10% vs Large
Technique III: Royal Stampede — The King of Sakura's full charge: a Sonic Claw (or Crimson Rock) that stuns around the target, then 15s of +15% ATK/MATK and +20% critical damage.