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Paramecia · Common

Supa Supa no Mi

A body of blades: bleeding cuts, steel skin that reflects melee, whirling blade bursts

Dice-Dice Fruit. Any part of its user's body can become a steel blade, and the whole body turns as hard as steel. Daz Bonez, Mr. 1 of Baroque Works, cut down every foe with his Atomic Spar until Zoro learned to cut steel.

In the tales: Daz Bonez (Mr. 1).

Returns to the wild in 10d 10h
Common

Its story

What it is and where it has been, its powers, its three techniques and its two awakening paths.

Supa Supa no Mi

ParameciaCommon

Returns to the wild in 10d 10h

A body of blades: bleeding cuts, steel skin that reflects melee, whirling blade bursts

In the tales: Daz Bonez (Mr. 1).

Dice-Dice Fruit. Any part of its user's body can become a steel blade, and the whole body turns as hard as steel. Daz Bonez, Mr. 1 of Baroque Works, cut down every foe with his Atomic Spar until Zoro learned to cut steel.

A Paramecia: a power over the body, or over the world around it. Every Devil Fruit leaves its holder weak to water.

Returning to the wild in 10d 10h.

  • Haki: while bonded, the holder's Armament grows at 70% speed. Haki →

No history yet since the ledger opened on 12 Nov 2026.

Always from the moment it bonds

  • Blade body: 6% for your cuts to cause Bleeding
  • Steel skin: melee blows rebound; your blade never breaks
Exact numbers
  • ATK +4%
  • MATK +4%
  • Critical +8
  • bonus4 bAddEff,Eff_Bleeding,600,ATF_WEAPON,10000
  • Melee damage taken reduced +10%
  • bonus bShortWeaponDamageReturn,6
  • bonus bUnbreakableWeapon

Attuned the first rung

  • Atomic edge: deadlier crits, sharper on mid-size foes
Exact numbers
  • Critical damage +15%
  • Damage vs Medium foes +8%

Mastered the second rung

  • Spider: 4% for a whirl of blades to erupt around you
Exact numbers
  • bonus5 bAutoSpell,5292,1,40,BF_WEAPON,0
  • Damage taken from ALL −3%

Awakened · Mr. 1 after the Awakening Trial

  • Mr. 1: a killer's precision, armor means little
Exact numbers
  • ATK +6%
  • Critical damage +15%
  • bonus2 bIgnoreDefRaceRate,RC_ALL,10
  • Mayhemic Thorns damage +30%

Awakened · Blade Fortress after the Awakening Trial

  • Blade Fortress: steel body, rebound, never bleed
Exact numbers
  • bonus bShortWeaponDamageReturn,8
  • Melee damage taken reduced +8%
  • Max HP +8%
  • Bleeding resistance 100%
Shared by every fruit of its tier
  • Attuned: +3% ATK/MATK
  • Mastered: -3% damage taken, +3% HP
  • Sea's curse: +15% water damage taken
  • Awakened: +5% ATK/MATK/HP
Exact numbers
  • ATK +3%
  • MATK +3%
  • Damage taken from ALL −3%
  • Max HP +3%
  • Water damage taken +15%
  • ATK +5%
  • MATK +5%
  • Max HP +5%

Fire a technique with its Fruit Technique hotbar item, or type @devilfruit tech 1|2|3. With no target, the nearest enemy is chosen.

I Atomic Spar

“ATOMIC SPAR!”

Turns your arm into a spinning blade and cuts through the target: a charging slash (physical) or wind blade (magic), with an 80% chance to cause Bleeding for 10s.

  • Wind BladeWind Blade Lv 6 (Charge Attack Lv 1 for physical builds)

On your target · range 5 · 30s cooldown · 40 SP

Unlocks at bond

II Spider

“SPIDER.”

Hardens your whole body into steel: 15s of +15% melee reflection, 15% less melee damage and +30 DEF, with a burst of blades around you as you set.

  • Destructive HurricaneDestructive Hurricane Lv 3 (Howling of Chulho Lv 7 for physical builds)

On yourself · 1m cooldown · 80 SP

Unlocks at Mastered

III Sparkling Daisy Mr. 1

“SPARKLING DAISY!”

Mr. 1's killing leap: a crossing slash (Mayhemic Thorns or Varetyr spear) that leaves foes within 3 cells of the target Bleeding, then 15s of +15% ATK/MATK and +20 crit.

  • Varetyr SpearVaretyr Spear Lv 10 (Mayhemic Thorns Lv 1 for physical builds)

On your target · range 5 · 4m cooldown · 150 SP

Unlocks after the Awakening Trial and a Path

III Atomic Spider Blade Fortress

“YOU CANNOT CUT STEEL.”

Locks your steel body into a fortress of blades for 20s: +25% melee reflection, 20% less melee damage and 10% less from every race, while foes within 3 cells are cut to Bleeding.

On yourself · 4m cooldown · 150 SP

Unlocks after the Awakening Trial and a Path

After winning the Awakening Trial a holder walks one of two Paths. Each reshapes the awakened powers and Technique III; a holder can switch every 7 days.

Mr. 1

Baroque Works' top killer

Daz Bonez the assassin. Crits hit harder and cut through armor; the ultimate is the Sparkling Daisy.

  • Mr. 1: a killer's precision, armor means little

Technique III: Sparkling Daisy — Mr. 1's killing leap: a crossing slash (Mayhemic Thorns or Varetyr spear) that leaves foes within 3 cells of the target Bleeding, then 15s of +15% ATK/MATK and +20 crit.

Blade Fortress

A body no sword can pass

Daz Bonez the steel wall. Melee blows rebound, you take less damage and never bleed; the ultimate locks you into a fortress of blades.

  • Blade Fortress: steel body, rebound, never bleed

Technique III: Atomic Spider — Locks your steel body into a fortress of blades for 20s: +25% melee reflection, 20% less melee damage and 10% less from every race, while foes within 3 cells are cut to Bleeding.

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