Skip to content

Paramecia · Rare

Pero Pero no Mi

Lick-Lick: candy spun from nothing, hardened into walls, bindings and lances

The Lick-Lick Fruit pours candy out of its eater's body and sets it hard as stone. Perospero raised candy walls across Whole Cake Island, bound his mother's enemies in syrup and drove candy lances through them. What he builds, nothing walks through.

In the tales: Charlotte Perospero.

Returns to the wild in 18d 22h
Rare

Its story

What it is and where it has been, its powers, its three techniques and its two awakening paths.

Pero Pero no Mi

ParameciaRare

Returns to the wild in 18d 22h

Lick-Lick: candy spun from nothing, hardened into walls, bindings and lances

In the tales: Charlotte Perospero.

The Lick-Lick Fruit pours candy out of its eater's body and sets it hard as stone. Perospero raised candy walls across Whole Cake Island, bound his mother's enemies in syrup and drove candy lances through them. What he builds, nothing walks through.

A Paramecia: a power over the body, or over the world around it. Every Devil Fruit leaves its holder weak to water.

Returning to the wild in 18d 22h.

  • Haki: while bonded, the holder's Armament grows at 70% speed. Haki →

No history yet since the ledger opened on 12 Nov 2026.

Always from the moment it bonds

  • Candy shell: hardened sugar plating that never breaks
  • Syrup coat: 8% to set a foe in candy for 4s
  • Candy shards on hit (6%); the floor cracks when struck (4%)
Exact numbers
  • DEF +30
  • MDEF +15
  • Max HP +8%
  • bonus bUnbreakableArmor
  • bonus4 bAddEff,Eff_Stone,800,ATF_WEAPON|ATF_MAGIC,4000
  • ATK +6%
  • MATK +6%
  • bonus2 bMagicAtkEle,Ele_Earth,15
  • bonus5 bAutoSpell,2211,3,60,BF_WEAPON|BF_MAGIC,1
  • 4% chance to cast Earth Strain Lv 1 when hit

Attuned the first rung

  • Sweet footing: +25 perfect dodge, nothing shoves you
Exact numbers
  • Perfect Dodge +25
  • Cannot be knocked back
  • Damage taken from ALL −5%
  • Crimson Rock damage +20%

Mastered the second rung

  • Nothing sets you: petrify and freeze immunity, +60 DEF
Exact numbers
  • Stone resistance 100%
  • Freeze resistance 100%
  • DEF +20
  • Max HP +7%

Awakened · Candy Architect after the Awakening Trial

  • Candy Architect: the rampart walks with you
Exact numbers
  • DEF +20%
  • MDEF +20
  • Damage taken from ALL −8%
  • Max HP +12%
  • HP recovery % +40

Awakened · Sovereign of Sweets after the Awakening Trial

  • Sovereign of Sweets: every lance lands like a crown
Exact numbers
  • ATK +10%
  • MATK +10%
  • Critical +20
  • Critical damage +25%
  • Mayhemic Thorns damage +25%
  • bonus2 bMagicAtkEle,Ele_Earth,15
Shared by every fruit of its tier
  • Attuned: +5% ATK/MATK
  • Mastered: -5% damage taken, +5% HP
  • Sea's curse: +15% water damage taken
  • Awakened: +8% ATK/MATK/HP
Exact numbers
  • ATK +5%
  • MATK +5%
  • Damage taken from ALL −5%
  • Max HP +5%
  • Water damage taken +15%
  • ATK +8%
  • MATK +8%
  • Max HP +8%

Fire a technique with its Fruit Technique hotbar item, or type @devilfruit tech 1|2|3. With no target, the nearest enemy is chosen.

I Candy Wall

“Pero Pero... Candy Wall!”

A sheet of syrup spreads over the ground and sets hard. Foes in it are slowed and pinned, and a crust of candy closes over you for 15 seconds.

  • QuagmireQuagmire Lv 5

At your target's feet · range 7 · 40s cooldown · 55 SP

Unlocks at bond

II Candy Hound

“Candy Hound!”

A hound of hardened candy tears out of the ground under your target (a burst of crimson shards for casters) and may set it solid where it stands.

  • Crimson RockCrimson Rock Lv 5 (Mayhemic Thorns Lv 4 for physical builds)

On your target · range 7 · 45s cooldown · 65 SP

Unlocks at Mastered

III Kingdom of Candy Candy Architect

“This is my kingdom!”

You raise a fortress of candy around yourself for 30 seconds: enormous defence, more health, and nothing that closes in can move while the syrup holds it.

On yourself · 5m cooldown · 120 SP

Unlocks after the Awakening Trial and a Path

III Candy Lance Sovereign of Sweets

“Pero Pero... Candy Lance!”

A spear of crystallised candy runs your target through and shatters, and for 20 seconds your blows carry the weight of stone.

  • Napalm Vulcan StrikeNapalm Vulcan Strike Lv 10 (Chulho Sonic Claw Lv 3 for physical builds)

On your target · range 7 · 5m cooldown · 120 SP

Unlocks after the Awakening Trial and a Path

After winning the Awakening Trial a holder walks one of two Paths. Each reshapes the awakened powers and Technique III; a holder can switch every 7 days.

Candy Architect

Warden of the Sweet Rampart

Candy as architecture. Walls, crusts and syrup that hold a line nothing crosses, and a kingdom you can raise around yourself on demand.

  • Candy Architect: the rampart walks with you

Technique III: Kingdom of Candy — You raise a fortress of candy around yourself for 30 seconds: enormous defence, more health, and nothing that closes in can move while the syrup holds it.

Sovereign of Sweets

Heir to the Candy Throne

Candy as a weapon. Lances, shards and crowns of crystal sugar, sharpened until the sweet thing is the thing that kills.

  • Sovereign of Sweets: every lance lands like a crown

Technique III: Candy Lance — A spear of crystallised candy runs your target through and shatters, and for 20 seconds your blows carry the weight of stone.

🔮0
🔮 The Sage ↻✕