Noro Noro no Mi
ParameciaCommonReturns to the wild in 9d 16h
Slow photons: Decrease AGI procs, quagmire beams and long-range slowing snipes
In the tales: Foxy.
Slow-Slow Fruit. Its user fires Noro Noro photons that slow anything they touch to a crawl for thirty seconds, then every blow landed hits at once. Foxy the Silver Fox cheated his way through Davy Back Fights with it until a mirror bounced it back.
A Paramecia: a power over the body, or over the world around it. Every Devil Fruit leaves its holder weak to water.
Returning to the wild in 9d 16h.
- Haki: while bonded, the holder's Armament grows at 70% speed. Haki →
No history yet since the ledger opened on 12 Nov 2026.
Always from the moment it bonds
- Noro photons: 4% to cast Decrease AGI on your target
- Beam from afar: longer reach and slippery footwork
Exact numbers
- ATK +4%
- MATK +4%
- HIT +20
- bonus5 bAutoSpell,30,5,40,BF_WEAPON|BF_MAGIC,1
- Ranged damage +6%
- bonus bAtkRange,1
- FLEE +10
Attuned the first rung
- Cheater's timing: more crits, quicker skill recovery
Exact numbers
- Critical +10
- After-cast delay −5%
Mastered the second rung
- Mirror trick: 5% to bounce targeted spells back
Exact numbers
- bonus bMagicDamageReturn,5
- FLEE +15
- Damage taken from ALL −3%
Awakened · Silver Fox after the Awakening Trial
- Silver Fox: 3% to leave a quagmire under the target
Exact numbers
- ATK +6%
- MATK +6%
- bonus5 bAutoSpell,92,2,30,BF_WEAPON|BF_MAGIC,1
Awakened · Noro Sniper after the Awakening Trial
- Noro Sniper: sharper, deadlier shots from afar
Exact numbers
- Ranged damage +10%
- Critical +10
- bonus bCriticalLong,10
- HIT +15
Shared by every fruit of its tier
- Attuned: +3% ATK/MATK
- Mastered: -3% damage taken, +3% HP
- Sea's curse: +15% water damage taken
- Awakened: +5% ATK/MATK/HP
Exact numbers
- ATK +3%
- MATK +3%
- Damage taken from ALL −3%
- Max HP +3%
- Water damage taken +15%
- ATK +5%
- MATK +5%
- Max HP +5%
Fire a technique with its Fruit Technique hotbar item, or type @devilfruit tech 1|2|3. With no target, the nearest enemy is chosen.
I Noro Noro Beam
“NORO NORO BEAM!”
Fires slow-motion photons: the ground under the target becomes a quagmire and foes within 3 cells are slowed by Decrease AGI for 12s. Bosses shrug off the slow.
Quagmire Lv 3
On your target · range 9 · 30s cooldown · 40 SP
Unlocks at bond
II Noro Noro Beam Sword
“BEAM SWORD!”
Swings a blade made of Noro photons: a wind blade (magic) or a charging photon slash (physical), and the target is slowed for 15s.
Wind Blade Lv 6 (Charge Attack Lv 1 for physical builds)
On your target · range 7 · 1m cooldown · 80 SP
Unlocks at Mastered
III Full Spread Silver Fox
“NORO NORO... FULL SPREAD!”
Sprays the beam in every direction: foes within 7 cells are slowed for 15s, a quagmire spreads at your feet, and you get 15s of +15% ATK/MATK and ASPD while they crawl.
Quagmire Lv 5
On yourself · 4m cooldown · 150 SP
Unlocks after the Awakening Trial and a Path
III Noro Noro Snipe Noro Sniper
“HOLD STILL... NORO SNIPE!”
Lines up a long-range beam: a thunder-spear storm (magic) or sonic claw (physical) from up to 11 cells, the target slowed for 20s, then 15s of +15% ranged damage, +2 range and +15 crit.
Jupitel Thunderstorm Lv 2 (Chulho Sonic Claw Lv 1 for physical builds)
On your target · range 11 · 4m cooldown · 150 SP
Unlocks after the Awakening Trial and a Path
After winning the Awakening Trial a holder walks one of two Paths. Each reshapes the awakened powers and Technique III; a holder can switch every 7 days.
Silver Fox
Captain of the Foxy Pirates
Foxy as the showman who slows the whole field. Stray beams can leave quagmires; the ultimate sprays the Noro Noro Beam in every direction.
- Silver Fox: 3% to leave a quagmire under the target
Technique III: Full Spread — Sprays the beam in every direction: foes within 7 cells are slowed for 15s, a quagmire spreads at your feet, and you get 15s of +15% ATK/MATK and ASPD while they crawl.
Noro Sniper
A beam that never misses twice
Foxy picking off one target from afar. Ranged hits and crits land harder; the ultimate is a long-range slowing snipe.
- Noro Sniper: sharper, deadlier shots from afar
Technique III: Noro Noro Snipe — Lines up a long-range beam: a thunder-spear storm (magic) or sonic claw (physical) from up to 11 cells, the target slowed for 20s, then 15s of +15% ranged damage, +2 range and +15 crit.