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Paramecia · Uncommon

Mira Mira no Mi

Mirror-Mirror: throws spells back, splits into mirror images and hides in the Mirro-World

The Mirror-Mirror Fruit turns any mirror into a door to the Mirro-World, a realm behind the glass. Charlotte Brulee, Big Mom's daughter, guards it, steps out of any reflection, and copies the face of whoever stands before her mirror.

In the tales: Charlotte Brulee.

Returns to the wild in 13d 16h
Uncommon

Its story

What it is and where it has been, its powers, its three techniques and its two awakening paths.

Mira Mira no Mi

ParameciaUncommon

Returns to the wild in 13d 16h

Mirror-Mirror: throws spells back, splits into mirror images and hides in the Mirro-World

In the tales: Charlotte Brulee.

The Mirror-Mirror Fruit turns any mirror into a door to the Mirro-World, a realm behind the glass. Charlotte Brulee, Big Mom's daughter, guards it, steps out of any reflection, and copies the face of whoever stands before her mirror.

A Paramecia: a power over the body, or over the world around it. Every Devil Fruit leaves its holder weak to water.

Returning to the wild in 13d 16h.

  • Haki: while bonded, the holder's Armament grows at 70% speed. Haki →

No history yet since the ledger opened on 12 Nov 2026.

Always from the moment it bonds

  • Mirror skin: 15% to throw a targeted spell back
  • Mirror Images: 5% when struck to split into decoys
Exact numbers
  • bonus bMagicDamageReturn,15
  • ATK +5%
  • MATK +5%
  • bonus4 bAutoSpellWhenHit,532,5,50,0
  • FLEE +15

Attuned the first rung

  • Mirror shield: 8% of ranged damage thrown back, -5% ranged
Exact numbers
  • bonus bLongWeaponDamageReturn,8
  • Ranged damage taken reduced +5%

Mastered the second rung

  • Mirro-World sight: -10% magic damage, never blinded
Exact numbers
  • Magic damage taken reduced +10%
  • Blind resistance 100%
  • Confusion resistance 50%

Awakened · Mirror Queen after the Awakening Trial

  • Mirror Queen: +8% ATK/MATK, +10% spell reflect
Exact numbers
  • ATK +8%
  • MATK +8%
  • bonus bMagicDamageReturn,10
  • bonus bReduceDamageReturn,30

Awakened · Mirro-World Warden after the Awakening Trial

  • Mirro-World: +8% ATK/MATK, 8% to confuse, +10 crit
Exact numbers
  • ATK +8%
  • MATK +8%
  • bonus4 bAddEff,Eff_Confusion,800,ATF_WEAPON|ATF_MAGIC,4000
  • Critical +10
Shared by every fruit of its tier
  • Attuned: +4% ATK/MATK
  • Mastered: -4% damage taken, +4% HP
  • Sea's curse: +15% water damage taken
  • Awakened: +6% ATK/MATK/HP
Exact numbers
  • ATK +4%
  • MATK +4%
  • Damage taken from ALL −4%
  • Max HP +4%
  • Water damage taken +15%
  • ATK +6%
  • MATK +6%
  • Max HP +6%

Fire a technique with its Fruit Technique hotbar item, or type @devilfruit tech 1|2|3. With no target, the nearest enemy is chosen.

I Mirro-Mirror: Reflection

“Wiwiwiwi!”

Raise a mirror against magic: for 20 seconds, 60% of the spells aimed at you are thrown back at their caster.

On yourself · 45s cooldown · 35 SP

Unlocks at bond

II Mirror Clones

“Which one is real?”

Step into the mirror and out again: Mirror Images and a cicada-shell decoy take the next blows for you for 30 seconds.

On yourself · 1m cooldown · 60 SP

Unlocks at Mastered

III Mirror Ball Mirror Queen

“Mirror Ball!”

Wrap yourself in a mirror sphere for 20 seconds: +40% spell reflection, 25% of ranged and 15% of melee damage thrown back, and +20% ATK/MATK.

On yourself · 5m cooldown · 100 SP

Unlocks after the Awakening Trial and a Path

III Hall of Mirrors Mirro-World Warden

“Welcome to the Mirro-World!”

Trap every foe within 7 cells among reflections: blinded and often confused, while you strike freely (+20% ATK/MATK, +30 flee, +15 crit) for 20 seconds.

On yourself · 5m cooldown · 100 SP

Unlocks after the Awakening Trial and a Path

After winning the Awakening Trial a holder walks one of two Paths. Each reshapes the awakened powers and Technique III; a holder can switch every 7 days.

Mirror Queen

Keeper of the Looking Glass

Brulee as the mirror's mistress: more spell reflection, softer reflected damage, and the Mirror Ball that throws every attack back.

  • Mirror Queen: +8% ATK/MATK, +10% spell reflect

Technique III: Mirror Ball — Wrap yourself in a mirror sphere for 20 seconds: +40% spell reflection, 25% of ranged and 15% of melee damage thrown back, and +20% ATK/MATK.

Mirro-World Warden

Warden of the World Behind Glass

Brulee as jailer of the Mirro-World: foes lose their way among reflections, and the Hall of Mirrors blinds and confuses whole crowds.

  • Mirro-World: +8% ATK/MATK, 8% to confuse, +10 crit

Technique III: Hall of Mirrors — Trap every foe within 7 cells among reflections: blinded and often confused, while you strike freely (+20% ATK/MATK, +30 flee, +15 crit) for 20 seconds.

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