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Paramecia · Uncommon

Doru Doru no Mi

Wax-Wax: candle wax that pours out soft and sets harder than stone

Wax-Wax: the eater makes endless candle wax, shapes it while it runs and hardens it at will. Galdino builds walls, weapons, keys and whole sculptures out of it — and it melts, which is the only reason anyone has ever got out of one.

In the tales: Galdino, Mr. 3 (Baroque Works).

Returns to the wild in 21d 22h
Uncommon

Its story

What it is and where it has been, its powers, its three techniques and its two awakening paths.

Doru Doru no Mi

ParameciaUncommon

Returns to the wild in 21d 22h

Wax-Wax: candle wax that pours out soft and sets harder than stone

In the tales: Galdino, Mr. 3 (Baroque Works).

Wax-Wax: the eater makes endless candle wax, shapes it while it runs and hardens it at will. Galdino builds walls, weapons, keys and whole sculptures out of it — and it melts, which is the only reason anyone has ever got out of one.

A Paramecia: a power over the body, or over the world around it. Every Devil Fruit leaves its holder weak to water.

Returning to the wild in 21d 22h.

  • Haki: while bonded, the holder's Armament grows at 70% speed. Haki →

No history yet since the ledger opened on 12 Nov 2026.

Always from the moment it bonds

  • DEF +40, MDEF +10, armour cannot break
  • 9% petrify on hit, earth magic +15%
  • 5% Crimson Rock on a hit, 4% Earth Strain when you are hit
Exact numbers
  • DEF +40
  • MDEF +10
  • Max HP +8%
  • bonus bUnbreakableArmor
  • ATK +5%
  • MATK +5%
  • bonus4 bAddEff,Eff_Stone,900,ATF_WEAPON|ATF_MAGIC,4000
  • bonus2 bMagicAtkEle,Ele_Earth,15
  • bonus5 bAutoSpell,2211,3,50,BF_WEAPON|BF_MAGIC,1
  • 4% chance to cast Earth Strain Lv 1 when hit

Attuned the first rung

  • Set fast: Crimson Rock +20%, unmovable, damage taken -5%
Exact numbers
  • Crimson Rock damage +20%
  • Cannot be knocked back
  • Damage taken from ALL −5%

Mastered the second rung

  • Nothing sets on the sculptor: petrify-proof, DEF +15%
Exact numbers
  • Stone resistance 100%
  • Freeze resistance 80%
  • DEF +15%
  • Max HP +7%

Awakened · Candle Champion after the Awakening Trial

  • Candle Champion: ATK/MATK +8%, DEF +20%, damage taken -8%
Exact numbers
  • ATK +8%
  • MATK +8%
  • DEF +20%
  • Damage taken from ALL −8%
  • Max HP +10%

Awakened · Artist of Wax after the Awakening Trial

  • Artist of Wax: ATK/MATK +8%, Earth Strain +25%, earth magic +20%
Exact numbers
  • ATK +8%
  • MATK +8%
  • Earth Strain damage +25%
  • Critical +15
  • bonus2 bMagicAtkEle,Ele_Earth,20
Shared by every fruit of its tier
  • Attuned: +4% ATK/MATK
  • Mastered: -4% damage taken, +4% HP
  • Sea's curse: +15% water damage taken
  • Awakened: +6% ATK/MATK/HP
Exact numbers
  • ATK +4%
  • MATK +4%
  • Damage taken from ALL −4%
  • Max HP +4%
  • Water damage taken +15%
  • ATK +6%
  • MATK +6%
  • Max HP +6%

Fire a technique with its Fruit Technique hotbar item, or type @devilfruit tech 1|2|3. With no target, the nearest enemy is chosen.

I Candle Wall

“Doru Doru... Arts!”

A slab of wax pours up out of the ground and sets in the same breath. Whatever was standing there is held in it.

  • Crimson RockCrimson Rock Lv 3 (Mayhemic Thorns Lv 2 for physical builds)

On your target · range 9 · 35s cooldown · 50 SP

Unlocks at bond

II Candle Lock

“Hold still. It sets quickly.”

Wax floods four cells of ground and hardens around ankles. For 15 seconds a crust of it rides on you too.

  • Earth StrainEarth Strain Lv 5 (Mayhemic Thorns Lv 2 for physical builds)

At your target's feet · range 6 · 55s cooldown · 70 SP

Unlocks at Mastered

III Candle Champion Candle Champion

“Doru Doru... CHAMPION!”

Candle Champion: you pour a suit of armour over yourself and let it set. For 30 seconds you are a statue that swings back, and the pour catches whoever was standing too close.

On yourself · 5m cooldown · 120 SP

Unlocks after the Awakening Trial and a Path

III Wax Cathedral Artist of Wax

“I have been working on this one.”

Artist of Wax: the whole plot erupts in spires and sets at once. Everything inside is pinned, and for 20 seconds your own blows carry the weight of stone.

  • Violent QuakeViolent Quake Lv 1 (Mayhemic Thorns Lv 5 for physical builds)

At your target's feet · range 9 · 5m cooldown · 120 SP

Unlocks after the Awakening Trial and a Path

After winning the Awakening Trial a holder walks one of two Paths. Each reshapes the awakened powers and Technique III; a holder can switch every 7 days.

Candle Champion

The Statue That Swings Back

Pour it over yourself and let it set. Defence, health and a shell nothing moves — the sculptor becomes the sculpture.

  • Candle Champion: ATK/MATK +8%, DEF +20%, damage taken -8%

Technique III: Candle Champion — Candle Champion: you pour a suit of armour over yourself and let it set. For 30 seconds you are a statue that swings back, and the pour catches whoever was standing too close.

Artist of Wax

Everything Is a Mould

Shape it instead of wearing it. Earth magic, spires that come up under people, and a finish that sets while they are still inside.

  • Artist of Wax: ATK/MATK +8%, Earth Strain +25%, earth magic +20%

Technique III: Wax Cathedral — Artist of Wax: the whole plot erupts in spires and sets at once. Everything inside is pinned, and for 20 seconds your own blows carry the weight of stone.

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🔮 The Sage ↻✕