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Paramecia · Uncommon

Doa Doa no Mi

Doors anywhere: leap to foes, hide in the air, Rokushiki air-blade kicks, Teleport

Door-Door Fruit. Its user opens a door in anything, walls, people and even thin air, and steps into the hidden space beyond. Blueno of CP9 hid behind Air Doors and paired the power with Rokushiki kicks that cut like blades.

In the tales: Blueno.

Returns to the wild in 10d 4h
Uncommon

Its story

What it is and where it has been, its powers, its three techniques and its two awakening paths.

Doa Doa no Mi

ParameciaUncommon

Returns to the wild in 10d 4h

Doors anywhere: leap to foes, hide in the air, Rokushiki air-blade kicks, Teleport

In the tales: Blueno.

Door-Door Fruit. Its user opens a door in anything, walls, people and even thin air, and steps into the hidden space beyond. Blueno of CP9 hid behind Air Doors and paired the power with Rokushiki kicks that cut like blades.

A Paramecia: a power over the body, or over the world around it. Every Devil Fruit leaves its holder weak to water.

Returning to the wild in 10d 4h.

  • Haki: while bonded, the holder's Armament grows at 70% speed. Haki →

No history yet since the ledger opened on 12 Nov 2026.

Always from the moment it bonds

  • TeleportDoors everywhere: dodge through them; grants Teleport Lv 1
  • Tekkai: an iron body waits behind every door
Exact numbers
  • ATK +5%
  • MATK +5%
  • FLEE +15
  • Perfect Dodge +8
  • Grants Teleport Lv 1
  • Ranged damage taken reduced +10%
  • DEF +15
  • Melee damage taken reduced +6%

Attuned the first rung

  • CP9 training: precise, lethal openings
Exact numbers
  • Critical +10
  • Critical damage +10%
  • HIT +15

Mastered the second rung

  • Rankyaku: 5% for your blows to throw a blade of air
Exact numbers
  • bonus5 bAutoSpell,540,3,50,BF_WEAPON,1
  • Max HP +6%
  • Damage taken from ALL −4%

Awakened · Air Door Phantom after the Awakening Trial

  • Air Door Phantom: always half a step somewhere else
Exact numbers
  • FLEE +25
  • Perfect Dodge +10
  • ATK +8%
  • MATK +8%

Awakened · CP9 Assassin after the Awakening Trial

  • CP9 Assassin: Rokushiki strikes hit harder
Exact numbers
  • ATK +8%
  • MATK +8%
  • Critical damage +20%
  • Mayhemic Thorns damage +30%
  • Wind Blade damage +30%
Shared by every fruit of its tier
  • Attuned: +4% ATK/MATK
  • Mastered: -4% damage taken, +4% HP
  • Sea's curse: +15% water damage taken
  • Awakened: +6% ATK/MATK/HP
Exact numbers
  • ATK +4%
  • MATK +4%
  • Damage taken from ALL −4%
  • Max HP +4%
  • Water damage taken +15%
  • ATK +6%
  • MATK +6%
  • Max HP +6%

Fire a technique with its Fruit Technique hotbar item, or type @devilfruit tech 1|2|3. With no target, the nearest enemy is chosen.

I Door Step

“DOOR!”

Opens a door in the air and steps out beside the target (up to 9 cells), striking at once: a wind blade (magic) or a Charge Attack (physical). Refused where leaping is forbidden (GvG).

  • Wind BladeWind Blade Lv 6 (Charge Attack Lv 1 for physical builds)

On your target · range 9 · 25s cooldown · 50 SP

Unlocks at bond

II Air Door

“AIR DOOR.”

Slips into the space behind an Air Door: hidden for up to 5s (any hit reveals you) while regaining 1% HP per second.

On yourself · 1m cooldown · 80 SP

Unlocks at Mastered

III Rankyaku: Ran Air Door Phantom

“RANKYAKU: RAN!”

Steps out of a door in the middle of the enemy and unleashes a storm of air-blade kicks all around you (destructive hurricane or a howling shockwave), then 20s of +20% ATK/MATK, +40 Flee and +15 Perfect Dodge.

  • Destructive HurricaneDestructive Hurricane Lv 3 (Howling of Chulho Lv 7 for physical builds)

On your target · range 9 · 4m cooldown · 180 SP

Unlocks after the Awakening Trial and a Path

III Rokuogan CP9 Assassin

“ROKUOGAN!”

CP9's secret art: a shockwave driven straight through the target (a thorn burst or soul expansion), 80% stun and 5-cell knockback, then 20s of +20% ATK/MATK ignoring 30% DEF and 20% MDEF.

  • Soul ExpansionSoul Expansion Lv 3 (Mayhemic Thorns Lv 1 for physical builds)

On your target · range 5 · 4m cooldown · 180 SP

Unlocks after the Awakening Trial and a Path

After winning the Awakening Trial a holder walks one of two Paths. Each reshapes the awakened powers and Technique III; a holder can switch every 7 days.

Air Door Phantom

Here, then nowhere, then behind you

Blueno as the ghost of Enies Lobby. Far more Flee and Perfect Dodge; the ultimate steps out of a door among your foes and unleashes Rankyaku: Ran.

  • Air Door Phantom: always half a step somewhere else

Technique III: Rankyaku: Ran — Steps out of a door in the middle of the enemy and unleashes a storm of air-blade kicks all around you (destructive hurricane or a howling shockwave), then 20s of +20% ATK/MATK, +40 Flee and +15 Perfect Dodge.

CP9 Assassin

Licensed to kill by the World Government

Blueno as the World Government's assassin. Rokushiki strikes and air blades hit harder; the ultimate is the Rokuogan.

  • CP9 Assassin: Rokushiki strikes hit harder

Technique III: Rokuogan — CP9's secret art: a shockwave driven straight through the target (a thorn burst or soul expansion), 80% stun and 5-cell knockback, then 20s of +20% ATK/MATK ignoring 30% DEF and 20% MDEF.

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