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Paramecia · Uncommon

Choki Choki no Mi

Snip-Snip: hands that become shears and cut the world like paper

Snip-Snip: the eater's hands turn into scissors that cut anything as if it were paper, and what has been cut can be folded, carried and unfolded again. Inazuma cuts through a prison wall and puts it in a pocket.

In the tales: Inazuma (Revolutionary Army).

Returns to the wild in 22d 22h
Uncommon

Its story

What it is and where it has been, its powers, its three techniques and its two awakening paths.

Choki Choki no Mi

ParameciaUncommon

Returns to the wild in 22d 22h

Snip-Snip: hands that become shears and cut the world like paper

In the tales: Inazuma (Revolutionary Army).

Snip-Snip: the eater's hands turn into scissors that cut anything as if it were paper, and what has been cut can be folded, carried and unfolded again. Inazuma cuts through a prison wall and puts it in a pocket.

A Paramecia: a power over the body, or over the world around it. Every Devil Fruit leaves its holder weak to water.

Returning to the wild in 22d 22h.

  • Haki: while bonded, the holder's Armament grows at 70% speed. Haki →

No history yet since the ledger opened on 12 Nov 2026.

Always from the moment it bonds

  • Two cuts before one swing: ASPD +10%, crit +10, dodge +15
  • Paper does not heal: 10% bleed on hit for 7s, wind magic +15%
  • 5% Wind Blade on a hit, 4% Soul Expansion when hit
Exact numbers
  • ASPD +10%
  • Critical +10
  • FLEE +15
  • HIT +15
  • ATK +5%
  • MATK +5%
  • bonus4 bAddEff,Eff_Bleeding,1000,ATF_WEAPON|ATF_MAGIC,7000
  • bonus2 bMagicAtkEle,Ele_Wind,15
  • bonus5 bAutoSpell,540,5,50,BF_WEAPON|BF_MAGIC,1
  • 4% chance to cast Soul Expansion Lv 1 when hit

Attuned the first rung

  • The line is cleaner: Huuma +25%, crit damage +15%
Exact numbers
  • Wind Blade damage +25%
  • Critical damage +15%
  • Perfect Dodge +15

Mastered the second rung

  • Cut, not cuttable: bleed- and blind-proof, dodge +20
Exact numbers
  • Bleeding resistance 100%
  • Blind resistance 100%
  • FLEE +20
  • Damage taken from ALL −5%

Awakened · Paper Road after the Awakening Trial

  • Paper Road: ATK/MATK +8%, dodge +20, faster on your feet
Exact numbers
  • ATK +8%
  • MATK +8%
  • FLEE +20
  • Movement speed +30%
  • Damage taken from ALL −8%

Awakened · Shear Point after the Awakening Trial

  • Shear Point: ATK/MATK +8%, crit +20 and +25% crit damage
Exact numbers
  • ATK +8%
  • MATK +8%
  • Critical +20
  • Critical damage +25%
  • ASPD +10%
Shared by every fruit of its tier
  • Attuned: +4% ATK/MATK
  • Mastered: -4% damage taken, +4% HP
  • Sea's curse: +15% water damage taken
  • Awakened: +6% ATK/MATK/HP
Exact numbers
  • ATK +4%
  • MATK +4%
  • Damage taken from ALL −4%
  • Max HP +4%
  • Water damage taken +15%
  • ATK +6%
  • MATK +6%
  • Max HP +6%

Fire a technique with its Fruit Technique hotbar item, or type @devilfruit tech 1|2|3. With no target, the nearest enemy is chosen.

I Snip

“Choki Choki... Snip.”

One clean cut through whatever was in the way. It comes apart along a line that was not there a moment ago.

  • Psychic WavePsychic Wave Lv 3 (Mayhemic Thorns Lv 4 for physical builds)

On your target · range 9 · 30s cooldown · 50 SP

Unlocks at bond

II Paper Road

“Fold the ground, step across.”

You cut the distance out of the map and step through the gap. What you leave behind is bleeding, and for 15 seconds you are very quick.

On your target · range 7 · 55s cooldown · 70 SP · bosses resist it

Unlocks at Mastered

III Thousand Cuts Paper Road

“Quicker than it looks.”

Paper Road: the air itself is cut into ribbons for five cells. For 20 seconds every edge you carry finds the same seam.

  • Psychic WavePsychic Wave Lv 5 (Chulho Sonic Claw Lv 3 for physical builds)

On your target · range 9 · 5m cooldown · 125 SP

Unlocks after the Awakening Trial and a Path

III Shear Point Shear Point

“One cut. Make it count.”

Shear Point: you turn once and the air goes with you. Everything inside four cells is cut open and thrown off its feet, and for 20 seconds you strike on the beat.

  • Destructive HurricaneDestructive Hurricane Lv 3 (Howling of Chulho Lv 7 for physical builds)

On yourself · 5m cooldown · 125 SP

Unlocks after the Awakening Trial and a Path

After winning the Awakening Trial a holder walks one of two Paths. Each reshapes the awakened powers and Technique III; a holder can switch every 7 days.

Paper Road

The Wall Went in a Pocket

Cut the map, not the man. Speed, dodge and air sliced into ribbons wherever you were standing a second ago.

  • Paper Road: ATK/MATK +8%, dodge +20, faster on your feet

Technique III: Thousand Cuts — Paper Road: the air itself is cut into ribbons for five cells. For 20 seconds every edge you carry finds the same seam.

Shear Point

Two Blades, One Line

Everything into one opening. Critical strikes, a wind that finishes what the cut started, and no second swing needed.

  • Shear Point: ATK/MATK +8%, crit +20 and +25% crit damage

Technique III: Shear Point — Shear Point: you turn once and the air goes with you. Everything inside four cells is cut open and thrown off its feet, and for 20 seconds you strike on the beat.

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🔮 The Sage ↻✕