Beta Beta no Mi
ParameciaUncommonReturns to the wild in 22d 16h
Sticky-Sticky: mucus that comes off in ropes and sets like glue
In the tales: Trebol (Donquixote Family).
Sticky-Sticky: the eater produces an endless sticky mucus, thrown in ropes or poured in sheets, and hardens it into whips and walls. Trebol sticks to the people he likes and to the ground he fights on, and both regret it.
A Paramecia: a power over the body, or over the world around it. Every Devil Fruit leaves its holder weak to water.
Returning to the wild in 22d 16h.
- Haki: while bonded, the holder's Armament grows at 70% speed. Haki →
No history yet since the ledger opened on 12 Nov 2026.
Always from the moment it bonds
- Poison resist 40%, DEF +30 — but dodge -15
- 10% poison on hit for 8s, poison magic +15%
- 5% Venom Swamp on a hit, 4% Cloud Kill when you are hit
Exact numbers
- Poison damage taken −40%
- DEF +30
- Max HP +10%
- FLEE −15
- ATK +5%
- MATK +5%
- bonus4 bAddEff,Eff_Poison,1000,ATF_WEAPON|ATF_MAGIC,8000
- bonus2 bMagicAtkEle,Ele_Poison,15
- bonus5 bAutoSpell,5371,1,50,BF_WEAPON|BF_MAGIC,1
- 4% chance to cast Cloud Kill Lv 3 when hit
Attuned the first rung
- Venom Swamp +20%, 7% poison on your attacker
Exact numbers
- Venom Swamp damage +20%
- 7% chance to inflict Poison when hit
- Damage taken from ALL −5%
Mastered the second rung
- Poison- and bind-proof, and unmovable
Exact numbers
- Poison resistance 100%
- Freezing resistance 100%
- Cannot be knocked back
- Max HP +8%
Awakened · Sticky Tyrant after the Awakening Trial
- Sticky Tyrant: ATK/MATK +8%, poison magic +20%, damage taken -8%
Exact numbers
- ATK +8%
- MATK +8%
- bonus2 bMagicAtkEle,Ele_Poison,20
- Damage taken from ALL −8%
- DEF +15%
Awakened · Glue Whip after the Awakening Trial
- Glue Whip: ATK/MATK +8%, crit +18 and +20% crit damage
Exact numbers
- ATK +8%
- MATK +8%
- Critical +18
- Critical damage +20%
- ASPD +8%
Shared by every fruit of its tier
- Attuned: +4% ATK/MATK
- Mastered: -4% damage taken, +4% HP
- Sea's curse: +15% water damage taken
- Awakened: +6% ATK/MATK/HP
Exact numbers
- ATK +4%
- MATK +4%
- Damage taken from ALL −4%
- Max HP +4%
- Water damage taken +15%
- ATK +6%
- MATK +6%
- Max HP +6%
Fire a technique with its Fruit Technique hotbar item, or type @devilfruit tech 1|2|3. With no target, the nearest enemy is chosen.
I Beta Whip
“Behe he he he!”
A rope of the stuff comes off your arm and catches. Whoever it lands on is going nowhere for a moment, and it burns while they wait.
Cloud Kill Lv 3 (Mayhemic Thorns Lv 3 for physical builds)
On your target · range 9 · 35s cooldown · 50 SP
Unlocks at bond
II Sticky Field
“Stay. I insist.”
Five cells of ground go under a sheet of it, and it burns while it holds. For 15 seconds you wade through it as if it were not there.
Earth Strain Lv 5 (Mayhemic Thorns Lv 3 for physical builds)
At your target's feet · range 6 · 55s cooldown · 70 SP
Unlocks at Mastered
III Sticky Tyrant Sticky Tyrant
“You are family now.”
Sticky Tyrant: the whole plot drowns. Six cells of it, poisoned to the roots, and for 20 seconds everything you throw runs with the same stuff.
Venom Swamp Lv 1 (Chulho Sonic Claw Lv 7 for physical builds)
At your target's feet · range 9 · 5m cooldown · 125 SP
Unlocks after the Awakening Trial and a Path
III Glue Whip Glue Whip
“Behe he — hold still!”
Glue Whip: the rope hardens into a lash. Black fire runs down it, the target cannot see past it, and for 20 seconds you strike where it stuck.
Hell Inferno Lv 3 (Mayhemic Thorns Lv 3 for physical builds)
On your target · range 9 · 5m cooldown · 125 SP
Unlocks after the Awakening Trial and a Path
After winning the Awakening Trial a holder walks one of two Paths. Each reshapes the awakened powers and Technique III; a holder can switch every 7 days.
Sticky Tyrant
The Family Sticks Together
Own the ground. Poison magic, a field nobody crosses at speed, and a body that shrugs off what wades in.
- Sticky Tyrant: ATK/MATK +8%, poison magic +20%, damage taken -8%
Technique III: Sticky Tyrant — Sticky Tyrant: the whole plot drowns. Six cells of it, poisoned to the roots, and for 20 seconds everything you throw runs with the same stuff.
Glue Whip
One Rope, Very Fast
Harden it and swing it. Critical strikes, blinding fire and a lash that arrives before the ooze does.
- Glue Whip: ATK/MATK +8%, crit +18 and +20% crit damage
Technique III: Glue Whip — Glue Whip: the rope hardens into a lash. Black fire runs down it, the target cannot see past it, and for 20 seconds you strike where it stuck.