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Paramecia · Uncommon

Bari Bari no Mi

Unbreakable barriers: layered damage cuts, party shields and barrier-charging rams

Barrier-Barrier Fruit. Its user raises barriers that no blow can break, then shapes them into walls, stairs and battering rams. Bartolomeo the Cannibal, Luffy's most devoted fan, shields his heroes and charges foes behind his Barrier Bulls.

In the tales: Bartolomeo.

Returns to the wild in 9d 4h
Uncommon

Its story

What it is and where it has been, its powers, its three techniques and its two awakening paths.

Bari Bari no Mi

ParameciaUncommon

Returns to the wild in 9d 4h

Unbreakable barriers: layered damage cuts, party shields and barrier-charging rams

In the tales: Bartolomeo.

Barrier-Barrier Fruit. Its user raises barriers that no blow can break, then shapes them into walls, stairs and battering rams. Bartolomeo the Cannibal, Luffy's most devoted fan, shields his heroes and charges foes behind his Barrier Bulls.

A Paramecia: a power over the body, or over the world around it. Every Devil Fruit leaves its holder weak to water.

Returning to the wild in 9d 4h.

  • Haki: while bonded, the holder's Armament grows at 70% speed. Haki →

No history yet since the ledger opened on 12 Nov 2026.

Always from the moment it bonds

  • Barrier skin: blunts blows from near and far
  • Barrier! 5% when struck to raise a Pneuma wall at your feet
Exact numbers
  • DEF +20
  • MDEF +15
  • Melee damage taken reduced +10%
  • Ranged damage taken reduced +10%
  • ATK +5%
  • MATK +5%
  • bonus5 bAutoSpellWhenHit,25,1,50,BF_WEAPON|BF_MAGIC,0

Attuned the first rung

  • The barrier holds against spells and shocks
Exact numbers
  • Magic damage taken reduced +10%
  • Stun resistance 50%
  • Max HP +6%

Mastered the second rung

  • Barrier Crash: ram foes with the wall itself
Exact numbers
  • bonus2 bAddSkillBlow,6006,3
  • Mayhemic Thorns damage +30%
  • bonus bShortWeaponDamageReturn,6
  • Damage taken from ALL −4%

Awakened · Unbreakable Wall after the Awakening Trial

  • Unbreakable Wall: tougher, and nothing moves you
Exact numbers
  • Max HP +10%
  • DEF +30
  • MDEF +20
  • Cannot be knocked back
  • Damage taken from ALL −6%

Awakened · Rampaging Cannibal after the Awakening Trial

  • Rampaging Cannibal: barrier rams hit and hurl harder
Exact numbers
  • ATK +8%
  • MATK +8%
  • Critical damage +20%
  • Mayhemic Thorns damage +30%
  • bonus2 bAddSkillBlow,6006,3
Shared by every fruit of its tier
  • Attuned: +4% ATK/MATK
  • Mastered: -4% damage taken, +4% HP
  • Sea's curse: +15% water damage taken
  • Awakened: +6% ATK/MATK/HP
Exact numbers
  • ATK +4%
  • MATK +4%
  • Damage taken from ALL −4%
  • Max HP +4%
  • Water damage taken +15%
  • ATK +6%
  • MATK +6%
  • Max HP +6%

Fire a technique with its Fruit Technique hotbar item, or type @devilfruit tech 1|2|3. With no target, the nearest enemy is chosen.

I Barrier Crash

“BARRIER CRASH!”

Slams a barrier into the target (a splashing barrier burst for physical builds, a psychic wave for magic builds) and keeps a level 5 Kyrie Eleison barrier around you for 30s.

  • Psychic WavePsychic Wave Lv 3 (Mayhemic Thorns Lv 4 for physical builds)

On your target · range 7 · 30s cooldown · 50 SP

Unlocks at bond

II Barrier Ball

“BARRIER BALL!”

Wraps you and your party within 7 cells in barriers: Kyrie Eleison (level 10) for 60s and Assumptio for 10s.

On your party · range 9 · 1m cooldown · 100 SP

Unlocks at Mastered

III Barrier Fortress Unbreakable Wall

“NOTHING GETS THROUGH!”

Raises a fortress of barriers: for 20s you take 20% less physical and 20% less magic damage, 10% less from every race and cannot be knocked back, and your party within 7 cells gains Assumptio.

On yourself · 5m cooldown · 180 SP

Unlocks after the Awakening Trial and a Path

III Barrier Bulls Rampaging Cannibal

“BARRIER BULLS!”

Charges in behind a horned barrier: a leap to the target (up to 9 cells), a crushing barrier ram, foes within 3 cells stunned and thrown back, then 20s of +20% ATK/MATK.

  • Psychic WavePsychic Wave Lv 3 (Mayhemic Thorns Lv 4 for physical builds)

On your target · range 9 · 5m cooldown · 180 SP

Unlocks after the Awakening Trial and a Path

After winning the Awakening Trial a holder walks one of two Paths. Each reshapes the awakened powers and Technique III; a holder can switch every 7 days.

Unbreakable Wall

No blade or spell gets through

Bartolomeo as the living fortress. More HP, DEF and MDEF, damage cuts, and no knockback; the ultimate turns you into a barrier fortress that also shields your party.

  • Unbreakable Wall: tougher, and nothing moves you

Technique III: Barrier Fortress — Raises a fortress of barriers: for 20s you take 20% less physical and 20% less magic damage, 10% less from every race and cannot be knocked back, and your party within 7 cells gains Assumptio.

Rampaging Cannibal

Barto Club's charging captain

Bartolomeo as the Cannibal who rams through armies. Barrier rams hit harder and hurl foes farther; the ultimate charges in behind the Barrier Bulls.

  • Rampaging Cannibal: barrier rams hit and hurl harder

Technique III: Barrier Bulls — Charges in behind a horned barrier: a leap to the target (up to 9 cells), a crushing barrier ram, foes within 3 cells stunned and thrown back, then 20s of +20% ATK/MATK.

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