Climbers today
0 (0 falls)
Endgame
The endless climb. Floors reset each season.
Climbers today
0 (0 falls)
Season resets
in 29d 17h, 12 Dec
Below this world is another
10 floors, one command, no preparation: clear a floor, take a boon, choose a door. Die and you lose the run and nothing else, every floor banks the moment you clear it. And when your fall ends deep enough, the dungeon keeps you. Your character, gear, cards, skills and rotation are set loose in other people's runs as a rival, a merchant, or the boss waiting at the bottom, wearing your name.
How a descent works.
Clear the floor. Each one announces what bars it: how many foes, their health, what they hit for.
Choose a door. Combat continues the fall; Elite trades harder foes for finer boons; Shrine offers a bargain in the dark; Treasure pays Fall Shards; an Echo door holds a rival who fights or a fallen trader who does not.
Draft at the Font of Boons. Sixteen boons across four pools: Edge (offense), Ward (defense), Tide (sustain) and Omen (chaos). Each Everfall set piece grows with every boon you hold in its own pool.
Meet the Apex. The deepest floor holds one thing, alone, with more health than a whole floor above it, and it may wear a real player's name.
The deepest fallers this season.
No one has banked a floor yet
The first name here is free.
Do not count on surviving a lethal blow. Second Wind (one more stand, once per fall) is a rare boon you have to be offered and choose. Most descents never see it.
These fell, and did not entirely leave. Ranked by the runs their echoes have ended.
The floors are empty
No one has fallen deep enough to leave an echo this season.
Read live from the same rows the run engine spawns from. The pacing is an estimate, not a promise: a stronger character falls faster. Nothing here is bought.
| Rule | Value |
|---|---|
| Floors to the Apex | 10 |
| Glory banked per floor cleared | 8 |
| Season points per floor | 2 |
| Rewarded falls per day | 5 |
| Glory ceiling per day | 300 |
| Depth at which the fall keeps you | 4+ |
| Tribute paid when your echo is put down | 5 Glory |
| What bars floor one | 4 foes, 700,000 HP each |
| What bars the Apex | one, 20,048,000 HP |
| Steepest step between floors | x1.53 |
| Paced for | about 30 minutes of combat |
To fall
Type @fall in game, from anywhere, or open @menu and look under Raids & Bosses. There is no door to walk to: the Everfall opens where you stand. Your own descent, echo and dynasty live on your Cockpit page once you sign in.