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Bazaar item
Mad Hatter [1]
No recorded trades yet — the shelf price is the only anchor.
Rarity 2HeadgearQuiet#19107
Shelf price25 Glory
Stall offers0
Median, 30 days-
Wishlisted0
The stalls: 0 offers
No stall is selling this right now.
Wanted
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Worn preview




Shown on a Novice. The headgear looks the same on every class, but the body does not.
Item info
- Type
- -
- Defense
- 12
- Weight
- 80
- Slots
- 1
- Armor Level
- 1
- Required Level
- 60
- Refinable
- Yes
- Gradable
- No
- Worn on
- Head Low, Head Top
- Jobs
- All
- Origin
- jRO
- Item ID
19107Mad_Hatter
Description
A mysterious hat designed after the backcountry people of Unbara.
For each Refine Level:
Decreases damage taken from Shadow elemental attacks by 5%.
Decreases damage taken from critical attacks by 20%.
Refine Level +5:
Decreases damage taken from critical attacks by 30%.
Refine Level +7:
Decreases damage taken from critical attacks by 50%.
When equipped by Novice:
Frozen resistances +20%.
Refine Level +5:
Frozen resistances +30%.
Refine Level +7:
Gives immunity against Frozen.
When equipped by Swordman:
Curse resistances +20%.
Refine Level +5:
Curse resistances +30%.
Refine Level +7:
Gives immunity against Curse.
When equipped by Magician:
Bleeding resistances +20%.
Refine Level +5:
Bleeding resistances +30%.
Refine Level +7:
Gives immunity against Bleeding.
When equipped by Archer:
Sleep resistances +20%.
Refine Level +5:
Sleep resistances +30%.
Refine Level +7:
Gives immunity against Sleep.
When equipped by Acolyte:
Burning resistances +20%
Refine Level +5:
Burning resistances +30%
Refine Level +7:
Gives immunity against Burning.
When equipped by Thief:
Blind resistances +20%.
Refine Level +5:
Blind resistances +30%.
Refine Level +7:
Gives immunity against Blind.
When equipped by Merchant:
Poison resistances +20%.
Refine Level +5:
Poison resistances +30%.
Refine Level +7:
Gives immunity against Poison.
When equipped by Taekwon:
Stun resistances +20%.
Refine Level +5:
Stun resistances +30%.
Refine Level +7:
Gives immunity against Stun.
When equipped by Ninja:
Silence resistances +20%.
Refine Level +5:
Silence resistances +30%.
Refine Level +7:
Gives immunity against Silence.
When equipped by Gunslinger:
Confuse resistances +20%.
Refine Level +5:
Confuse resistances +30%.
Refine Level +7:
Gives immunity against Confuse.
Indestructible in battle
Type: Headgear
Defense: 12
Position: Upper, Lower
Weight: 80
Armor Level: 1
Requirement:
Base Level 60
For each Refine Level:
Decreases damage taken from Shadow elemental attacks by 5%.
Decreases damage taken from critical attacks by 20%.
Refine Level +5:
Decreases damage taken from critical attacks by 30%.
Refine Level +7:
Decreases damage taken from critical attacks by 50%.
When equipped by Novice:
Frozen resistances +20%.
Refine Level +5:
Frozen resistances +30%.
Refine Level +7:
Gives immunity against Frozen.
When equipped by Swordman:
Curse resistances +20%.
Refine Level +5:
Curse resistances +30%.
Refine Level +7:
Gives immunity against Curse.
When equipped by Magician:
Bleeding resistances +20%.
Refine Level +5:
Bleeding resistances +30%.
Refine Level +7:
Gives immunity against Bleeding.
When equipped by Archer:
Sleep resistances +20%.
Refine Level +5:
Sleep resistances +30%.
Refine Level +7:
Gives immunity against Sleep.
When equipped by Acolyte:
Burning resistances +20%
Refine Level +5:
Burning resistances +30%
Refine Level +7:
Gives immunity against Burning.
When equipped by Thief:
Blind resistances +20%.
Refine Level +5:
Blind resistances +30%.
Refine Level +7:
Gives immunity against Blind.
When equipped by Merchant:
Poison resistances +20%.
Refine Level +5:
Poison resistances +30%.
Refine Level +7:
Gives immunity against Poison.
When equipped by Taekwon:
Stun resistances +20%.
Refine Level +5:
Stun resistances +30%.
Refine Level +7:
Gives immunity against Stun.
When equipped by Ninja:
Silence resistances +20%.
Refine Level +5:
Silence resistances +30%.
Refine Level +7:
Gives immunity against Silence.
When equipped by Gunslinger:
Confuse resistances +20%.
Refine Level +5:
Confuse resistances +30%.
Refine Level +7:
Gives immunity against Confuse.
Indestructible in battle
Type: Headgear
Defense: 12
Position: Upper, Lower
Weight: 80
Armor Level: 1
Requirement:
Base Level 60
Dropped by
Nothing on record drops this.